Reblogged from Mythic Fantasy Roleplaying Game:
First some music whilst travelling...
One of the things I always found lacking in the RPGs I played was a proper system for travelling. Travel speed never sounded very likely, the random encounters were too random for my liking and not much could be done in relation to travel. Travelling was reduced to a basic math exercise, a boring intermission between adventures, and not really a part of the adventure, or indeed an opportunity for additional adventure.
You can travel in your mind too...